Mostrando entradas con la etiqueta Uncharted. Mostrar todas las entradas
Mostrando entradas con la etiqueta Uncharted. Mostrar todas las entradas

miércoles, 24 de noviembre de 2010

Uncharted is so screwed!


WTF?!

http://kotaku.com/5698269/mark-wahlberg-will-be-nathan-drake-deniro-could-be-drakes-dad

Max Payne was probably the worst movie I watched in the last two years (my wife even fell asleep during the first act). When you think of Mark Wahlberg, "likeable" and "funny" are not the first adjectives that come to your mind.

I have nothing else to say about this. I'm depressed.

viernes, 12 de noviembre de 2010

Kane & Lynch 2 - Dog Days


The first Kane & Lynch game was a barely acceptable 3rd person shooter which was harmed by its relentless grimness. The story tried so hard to be dark that it didn't even make sense. Why did Kane endure Lynch's non-stop unreliability? I can only think of one reason: because both their names are in the title, so they must work together. But Lynch was directly responsible for most of the bad things that happened to Kane in this game. To add insult to injury, the player was forced to choose between a bad ending and a worse ending. This was like a lesson in how to punish the player.


Curiously enough, the second Kane & Lynch kind of "fixes" those problems: the story follows none of those endings (Kane still has his daughter and Lynch's friendship). Also, Lynch is now directly responsible for his misfortune after a big single mistake (OK, or maybe two...), and Kane and Lynch stick together by plausible reasons (so they can make an arms deal and then escape). The story is straightforward and is concentrated in a short period of time.


The biggest change from the previous game is in the mechanics: Kane & Lynch 2 is a typical current-gen cover shooter, and never strays from that formula. Thankfully, the game is intense and just long enough so it never gets really boring. The levels are well done and varied in their sameness. If you think about it, you are playing in the usual settings you can see in any other game ("office", "street", "warehouse"), but here they looks different... and appropriate. All's happening in Shanghai, which is amazingly rendered here, putting Army of Two: The 40th Day to shame.


But the most original feature in the game is the "cellphone camera" effect. The whole game looks as if we were watching a badly made video of the events. This effect is really unique, and the thing is, it just works. Combined with great acting and level design, the results are terrific.


For some stretches of the game, you really feel you are playing something special... but then you remember that you are playing just another cover shooter. I couldn't pinpoint what keeps this from being a classic... Probably the lack of polish in certain aspects (the multiplayer modes just didn't work in my PC... though maybe it's just that nobody in the world is playing this game), or the unlikeability of the characters (even if they've come a long way since the first Kane & Lynch). Certainly, Uncharted this ain't.


Honestly, I don't know if I should recommend this game to you... I loved it, but I'm aware that it's not a game for everybody. If you like gritty cover shooters, you may like this. Oh, and it's a great co-op game.

viernes, 16 de octubre de 2009

Never buy a piece of crap!

Hi SuperViv!

I'm sorry that I took so long to answer. My wife was about to leave to Spain and I wanted to spend all the time I could with her. I didn't even touch any videogame these days. But I intend to catch up now!

So we all agree. Never buy an Acer laptop! You can quote me if you want! :D Next time I'll probably buy a Toshiba.

I can't play games like The Sims, I just can't. I don't like those games where you don't have a clear goal, and you just do it to improve your character, or the way you play. That's why I can't stand those fighting games in a fixed setting. You play, you get better at playing, then you play again, you get even better... And there's no end. I prefer if they say, "this is point A, get to point B", not going in circles while "having fun". For me, that's the same as sitting in a rocking chair. I need a story in my game, or at least a progression.

I also get bored with the Minesweeper. It's fun, but just for ten minutes. But I love Picross, which is basically the same thing but with a point, because after every puzzle you get an image with a funny animation. It's my favourite DS game so far. Well, or it was until I knew Rhythm Paradise! (wink, wink!)

I know some people disagree, but Ghostbusters is not a very good game. The design choices in some cases are dead wrong. I was stuck for two weeks in a boss fight because its attack patterns made it unwinnable if you were hit only once when your AI partners were down. That's bad design!

But if you tried the Wii version... Well, it follows the same template as the other versions, but in fact it's a different game. It reminds me of what Ubisoft did with Splinter Cell: Double Agent. With almost the same script and dialogues, they created two different games. I played the Wii version of SCDA and I really enjoyed it, and I was surprised to read reviews saying that "the changes to the Splinter Cell formula were disappointing". They were referring to the "bigger" versions, because the Wii game looks and feels exactly like the previous titles, so I bought the PS3 version to check what they complained about. I still haven't tried it, though.

Now, if you don't mind, I'm going to send an email to JR. He never replies because he's too busy (he just moved to a new place, and you now how exhausting that is), but I like writing letters to him anyway.

See you soon!

- Danda


****************

Hi JR!

So you decided to buy the new Painkiller compilation on Steam! I already own the GOG.com version, and everybody says that the sequel is not as good as the original. Often, when the original developers move on, the sequels just stop being any good. But you know, I'm such a completist that I'll have to buy it too :D

There's also a new Painkiller-like game in town: Dreamkiller. It's intended as a "spiritual successor" (the title makes it very obvious), but there's a catch: it was developed by the same people who... developed the sequel that nobody liked. Bummer! Of course, the reviews are not very favorable. Well, I wasn't going to buy it anyway...

What I'm definitely going to buy is this week's big new release, Uncharted 2. I really love the first title, quite possibly the finest PS3 release so far. The gameplay was great (some Prince of Persia/Tomb Raider platforming, a lot of shooting from cover), the acting was very good (note: I played with Spanish audio), and the music was amazing! It even has a title track that would be great in a movie. I don't usually buy full-prize, new releases, but this one definitely deserves it.

There are other new releases this week. We have Brütal Legend, which looks promising, but we'll see. Oh, and next week we have Borderlands. This doesn't look as good. I don't mean its look, because I like cell shading (I was one of the only ten people who liked Ubisoft's shooter XIII). No, I'm more worried about it's mechanichs. If I'm playing any FPS, I like being able to kill someone with a single headshot. Here, everybody has "health bars" floating above their heads, and I've seen some videos where you laboriously chip away the enemies' health emptying magazine after magazine on them. How stupid! But I'm being unfair, because I'm judging it as an FPS, when it's actually a "dungeon crawler" RPG in disguise. When you kill enemies, they will drop weapons with random statistics. That's something I don't like in Guild Wars and similar games: you have to check all the weapons left after you kill someone to see if it's slightly better than yours. After a while playing GW, I stopped checking or caring.

I don't know... I've never loved any game made by Gearbox Software. Half Life: Opposing Force was really disappointing, Brothers in Arms is an acquired taste, and in some ways it really annoyed me... But maybe Aliens: Colonial Marines will change everything. I certainly don't expect Borderlands to do that. Will I be wrong?

Now I'm looking forward to playing Uncharted 2. The buzz is really good about this one!