viernes, 12 de noviembre de 2010

Kane & Lynch 2 - Dog Days


The first Kane & Lynch game was a barely acceptable 3rd person shooter which was harmed by its relentless grimness. The story tried so hard to be dark that it didn't even make sense. Why did Kane endure Lynch's non-stop unreliability? I can only think of one reason: because both their names are in the title, so they must work together. But Lynch was directly responsible for most of the bad things that happened to Kane in this game. To add insult to injury, the player was forced to choose between a bad ending and a worse ending. This was like a lesson in how to punish the player.


Curiously enough, the second Kane & Lynch kind of "fixes" those problems: the story follows none of those endings (Kane still has his daughter and Lynch's friendship). Also, Lynch is now directly responsible for his misfortune after a big single mistake (OK, or maybe two...), and Kane and Lynch stick together by plausible reasons (so they can make an arms deal and then escape). The story is straightforward and is concentrated in a short period of time.


The biggest change from the previous game is in the mechanics: Kane & Lynch 2 is a typical current-gen cover shooter, and never strays from that formula. Thankfully, the game is intense and just long enough so it never gets really boring. The levels are well done and varied in their sameness. If you think about it, you are playing in the usual settings you can see in any other game ("office", "street", "warehouse"), but here they looks different... and appropriate. All's happening in Shanghai, which is amazingly rendered here, putting Army of Two: The 40th Day to shame.


But the most original feature in the game is the "cellphone camera" effect. The whole game looks as if we were watching a badly made video of the events. This effect is really unique, and the thing is, it just works. Combined with great acting and level design, the results are terrific.


For some stretches of the game, you really feel you are playing something special... but then you remember that you are playing just another cover shooter. I couldn't pinpoint what keeps this from being a classic... Probably the lack of polish in certain aspects (the multiplayer modes just didn't work in my PC... though maybe it's just that nobody in the world is playing this game), or the unlikeability of the characters (even if they've come a long way since the first Kane & Lynch). Certainly, Uncharted this ain't.


Honestly, I don't know if I should recommend this game to you... I loved it, but I'm aware that it's not a game for everybody. If you like gritty cover shooters, you may like this. Oh, and it's a great co-op game.

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