Lost Planet 2 is a multiplayer co-op experience, disguised as a regular game. But even if you play it with other people, it's still mediocre. That's the word on the street. And a few reviewers are also aware of that. Other reviews just hop on the "big game, big scores!" chain that allows bad stuff like Rebellion's latest Aliens vs Predator to be considered a 70% or even 85% game by some people (even when those reviews still use expressions like "dated" or even "mediocre").
And I believe it! I couldn't even finish the Lost Planet 2 demo, because it was just... tough on me. Just consider this:
-No real story. It really feels like a regular multiplayer-only game.
-Brain-dead squad AI. If you aren't playing with friends, you are still supposed to do the work of four players, but the bots filling the other positions won't do anything.
-Unfair one-hit kills. Like, prepare to die. A lot.
-Awkward, slow controls.
-Infuriating design choices. You can't even pause the game, even during the single-player campaign. Wait, WHAT?! Also, just plain bad execution. Brad Shoemaker's review makes it quite clear:
At one point in the back end of the campaign, I was playing an online-enabled game, on the off chance that someone might randomly jump into the action. My Internet connection dropped out for a second and disconnected me from Xbox Live, at which point the game abruptly cut to a black screen with a "Disconnected from host" error message. In a single-player game. That set me back at least 30 minutes of progress and incidentally made me never, ever want to play Lost Planet 2's campaign again.
That is not admissible in 2010.
UPDATE: Destructoid is even more unmerciful, describing the game as "downright frustrating" and "a shell of a potentially great game, brought down by bizarre, dated and counterintuitive design decisions". Jun Takeuchi offered a good co-op experience with Resident Evil 5 (though many gamers who loved RE4 found it lacking) mostly by not changing anything, but in this case, he took what was good of the first Lost Planet and he has turned it into a pathetic mess.
Mostrando entradas con la etiqueta Aliens vs Predator. Mostrar todas las entradas
Mostrando entradas con la etiqueta Aliens vs Predator. Mostrar todas las entradas
miƩrcoles, 12 de mayo de 2010
Lost Planet 2 sucks?
Etiquetas:
Aliens vs Predator,
bad stuff,
El Cheapo,
infuriating,
pest patrol,
review,
sequel
martes, 16 de febrero de 2010
We said it was going to suck

UPDATE: 1Up.com, GameRevolution, Gamespy and the no-nonsense guys at GiantBomb agree: this game blows chunks. And all the fans scream "Noooo! You are lying! You are wrong! Aliens vs Predator is awesome!"
Grow up, kids. Listen to the voice of reason.
Etiquetas:
Aliens vs Predator,
amateur,
El Cheapo,
pest patrol,
violence
miƩrcoles, 9 de diciembre de 2009
Back from the cold (for a day!)
Hi SuperViv!
Here I am, trapped in a remote (and rainy!) part of Spain with no internet connection (I had to do a long walk to find a place to type this) and with no games at all. I had my laptop with me for a few days, but then I sent it away to see if I can get it fixed before I return to Germany on January.
But before I keep going, I'll reply to your posts. I know you are a staunch supporter of the Gothic games. So I bought them (twice, actually: in English and in Spanish), but I still haven't had the time to play them. I got them from one of your fellow German translators at the office, who was nice enough to give me a CD with the latest patch for Gothic 3.
Mass Effect is a great game, but it was tough on my crappy laptop, so I could only play for a few hours. I've seen some Alpha Protocol videos and it looks like they rip off that dialogue style and the action-RPG approach. Now the game has been delayed and I wonder if it was a good idea to pre-purchase it on Steam. But I still trust it to be good. I trust Obsidian, even if they took a lot of heat because their KOTOR II was released unfinished. They have a lot of history, and some really talented people worked on this game. That was a misstep, but their other games are very, very good.
But you know how this goes. You make a bad game, you are in trouble. And in these times, you make a really bad game, you are finished. You release an unplayable game like Lair, and you are whistlying your way to bankruptcy. You ship a really promising but obviously previous-gen game like Haze, you are done (Free Radical was absorbed by Crytek). You ship blander-than-bland dreck like Terminator: Salvation, you go under (that's too bad, because Grin had actually really talented people...). And now we have a new (deserving, I think) victim: Pandemic Studios. The creators of the awfully bland, unplayable (in a Just Cause way) Mercenaries 2 just released their final game, The Saboteur, which predictably is... not very good. At least it looks like it's just a mediocre GTA clone, not a complete mess like their previous game. And I love any game that has some naked chicks just for the sake of it, like The Godfather 2 or Conan, but I will wait until I can get it for 10€ or less.
And this leads to one of my own pet peeves... What's the matter with Rebellion? They keep pumping out very bad games, and they never stop. Yes, they had a hit with the first Aliens vs Predator, but after that, their FPS pedigree is dubious at best. Dredd vs Death was loathsome, and their recent Shellshock 2, which I would like to mention some day in one of my "pest patrol" articles along with other disasters like Damnation and Velvet Assassin, was one of the worst games released last year (only utter crap like LSL Box Office Bust was worse). Their latest "jewel" is Rogue Warrior, a should-be-released-as-budget title which is definitely bad. What is going on here? Why are they still releasing games?
I still can't believe SEGA cancelled the Obsidian-made Aliens RPG at the same time they announced a new, obviously quick'n'cheap Rebellion Aliens vs Predator title. A lot of nostalgic fans are drooling over the low-framerate teasers, but the fact is they look cheap and shoddy. For me, SEGA made the videogame equivalent to Fox shutting down a Ridley Scott or James Cameron Alien movie while greenlighting a new Paul W.S. Anderson AvP sequel.
Oh... I've spent too much time on this, and I couldn't say anything about my "survival gaming" practices. Maybe some other day! (Hopefully...)
See you soon,
- Danda
Here I am, trapped in a remote (and rainy!) part of Spain with no internet connection (I had to do a long walk to find a place to type this) and with no games at all. I had my laptop with me for a few days, but then I sent it away to see if I can get it fixed before I return to Germany on January.
But before I keep going, I'll reply to your posts. I know you are a staunch supporter of the Gothic games. So I bought them (twice, actually: in English and in Spanish), but I still haven't had the time to play them. I got them from one of your fellow German translators at the office, who was nice enough to give me a CD with the latest patch for Gothic 3.
Mass Effect is a great game, but it was tough on my crappy laptop, so I could only play for a few hours. I've seen some Alpha Protocol videos and it looks like they rip off that dialogue style and the action-RPG approach. Now the game has been delayed and I wonder if it was a good idea to pre-purchase it on Steam. But I still trust it to be good. I trust Obsidian, even if they took a lot of heat because their KOTOR II was released unfinished. They have a lot of history, and some really talented people worked on this game. That was a misstep, but their other games are very, very good.
But you know how this goes. You make a bad game, you are in trouble. And in these times, you make a really bad game, you are finished. You release an unplayable game like Lair, and you are whistlying your way to bankruptcy. You ship a really promising but obviously previous-gen game like Haze, you are done (Free Radical was absorbed by Crytek). You ship blander-than-bland dreck like Terminator: Salvation, you go under (that's too bad, because Grin had actually really talented people...). And now we have a new (deserving, I think) victim: Pandemic Studios. The creators of the awfully bland, unplayable (in a Just Cause way) Mercenaries 2 just released their final game, The Saboteur, which predictably is... not very good. At least it looks like it's just a mediocre GTA clone, not a complete mess like their previous game. And I love any game that has some naked chicks just for the sake of it, like The Godfather 2 or Conan, but I will wait until I can get it for 10€ or less.
And this leads to one of my own pet peeves... What's the matter with Rebellion? They keep pumping out very bad games, and they never stop. Yes, they had a hit with the first Aliens vs Predator, but after that, their FPS pedigree is dubious at best. Dredd vs Death was loathsome, and their recent Shellshock 2, which I would like to mention some day in one of my "pest patrol" articles along with other disasters like Damnation and Velvet Assassin, was one of the worst games released last year (only utter crap like LSL Box Office Bust was worse). Their latest "jewel" is Rogue Warrior, a should-be-released-as-budget title which is definitely bad. What is going on here? Why are they still releasing games?
I still can't believe SEGA cancelled the Obsidian-made Aliens RPG at the same time they announced a new, obviously quick'n'cheap Rebellion Aliens vs Predator title. A lot of nostalgic fans are drooling over the low-framerate teasers, but the fact is they look cheap and shoddy. For me, SEGA made the videogame equivalent to Fox shutting down a Ridley Scott or James Cameron Alien movie while greenlighting a new Paul W.S. Anderson AvP sequel.
Oh... I've spent too much time on this, and I couldn't say anything about my "survival gaming" practices. Maybe some other day! (Hopefully...)
See you soon,
- Danda
Etiquetas:
Aliens vs Predator,
Alpha Protocol,
Gothic 3,
GTA clone,
Leisure Suit Larry,
Mass Effect,
Obsidian,
pest patrol
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