Hi SuperViv!
Well, you know my BASIC routine for a great game would be a lot shorter.
10 make teh best game ever!
20 the world explodes
30 goto 10
No, don't tell me after 20 there would be no 10 to come back to. I already know, but I don't care!
Oh, Fallout 3... I bought it last year, but I still haven't being able to even unwrap the game. My problem with a game like this is that it demands a lot of time, but not only because of the game itself (with all those DLC releases I'm sure I would end up playing for 100 hours). My problem with games like this is that I feel "morally compelled" to play its ancestors before I start with it. And this game comes from a big family. I won't count Wasteland (thank god!), but you still have Fallout, Fallout 2, "the third Fallout game nobody quite loves", and... Oblivion. Yes, Fallout 3 owes a huge lot to Oblivion, but if I jump onto that branch of the family... Well, I have Morrowind as an ancestor (I won't look earlier than that), and then you have all those expansions (the Shivering Islands, etc)... So because of my obsession with playing "all the games", I have locked myself out of Fallout 3!
My love-hate relationship with RPGs is getting worse. Yesterday, Bioware's Knights of the Old Republic was finally released on Steam. I'm trying to play Bioware's Mass Effect (and enjoying it), so I don't know if it will be jarring for me to jump into the "previous generation" later. But I definitely want to play KOTOR, and even the ill-fated KOTOR II, developed by the creators of the original Fallout, but released before the final stretch of the game was properly finished.
But I almost forgot... Yesterday I decided to play Bionic Commando Rearmed, at last. This was one of the first games I tried when I bought my PS3 last year and started trying all the demos available, and IMO it still is the best thing on the PlayStation Store. The game has been patched recently to include trophy support, and a more casual difficulty level (infinite lives!). That was just what I was waiting for!
It's true that I finished the game in just one day. Well, it doesn't matter, because I really enjoyed almost every minute of it. And I say almost, because this game is very forgiving for casual players if you just want to finish it, but if you want to stray from the normal path and try to get one of the special items and secrets, you get a taste of the real, unadultered Bionic Commando experience. And that implies pulling your hair out and scream angry expletives at the screen.
I'm not exaggerating if I say that I died 50 to get a single item (a helmet in those *%@! secret tunnels), and I just can't imagine how it could be even possible to get it before the patch. What a nightmare!
But other than that, the game is a lesson about how to remake a game. It's excellent in every sense, starting with that classy retro-modern intro (the music is so good that I'm not surprised that the musician was promoted to creative director of the game). Other remakes should look up to this game.
I still haven't tried the full-blown Bionic Commando game, but as an appetizer, this one is great. It kind of makes me sad that its developer, Grin, went under. I kind of understand when people who make terrible games go bankrupt, but Grin was doing interesting and playable stuff, I think. Well, I still haven't played Wanted and BC, but I will, and I'll tell you more about it.
Later,
Danda :)
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